Blades of Fire
CGI

Blades of Fire

A stunning studio outro sequence created for The Hungry Beast, featuring advanced Houdini and EmberGen simulations to create dynamic lava and fire effects.

Client
The Hungry Beast
Category
VFX
Date
2025

About the Project

We collaborated with The Hungry Beast to create a memorable studio outro sequence for Mercury Steam and 505 Games's action-adventure Blades of Fire. Our team developed advanced simulations combining Houdini and EmberGen to create a stunning logo reveal featuring dynamic lava and fire effects.

Technical Achievements

  • Advanced Houdini FLIP simulations for realistic lava behavior
  • Custom EmberGen setup for real-time fire and smoke effects
  • Proprietary shader system for solid-to-molten transitions
  • Dynamic lighting system reacting to lava emission

Project Scope

  • Studio outro sequence development
  • Technical consultation on VFX implementation
  • Custom simulation setup and optimization
  • Final composition and integration

Technologies

Houdini
EmberGen
Unreal Engine 5

Team

Technical Team

VFX Technical Director

Technical Team

Houdini FX Artist

Technical Team

Technical Artist

Technical Team

Lighting Artist